Created by John Tobias for the Mortal Kombat 2 1993, Jax is a character who has missed only one game, Mortal Kombat: Deception, since his debut. And even then, Jax had a cameo in a character ending. And unlike most of the characters in Mortal Kombat, Jax has a spin-off game, Mortal Kombat: Special Forces, although fans agree that his spin-off is a bad game.
Jax was also in the movie Mortal Kombat, Mortal Kombat Annihilation, played by Gregory McKinney. He was also part of the main cast of Mortal Kombat Defenders of the Realm, the cartoon of the American network, where he was voiced by Dorian Harewood. Heavy Weapons Jax Comes In For His Weekly Tower In Mortal Kombat Mobile.
What most people think of when they think of Jax is the cybernetic arms. But it is interesting to note that the weapons have different functions in the two chronologies. In Midway’s timeline, which includes mythologies, special forces, and Mortal Kombat 1 at Armageddon, these arms are actually cybernetic enhancers. They can be deleted whenever Jax wishes.
However, in the Netherrealm Timeline, which includes Mortal Kombat 9, Mortal Kombat X and Mortal Kombat 11, these are cybernetic replacements. In the story of Mortal Kombat 9, Jax’s organic arms are destroyed thanks to Ermac’s actions, and from that moment on, his arms are purely mechanical.
And it’s from the Netherrealm Timeline that the Jax heavy weapons are taken. Based on his skin when Jax was fighting in the Netherrealm himself in Mortal Kombat X, Heavy Weapons Jax wears both his fatigue style vest and his American flag bandanna tied around his arm.
Heavy Weapons Jax is also based on its Heavy Weapons variant in Mortal Kombat X. He carries a machine gun and a rocket launcher, both of which are used in his movies and combos. The pistol is used in combos, while the rocket launcher is linked to its special level two LAWBlast.